There should be a white corner on your right. Spin the whole cube 90 degrees counterclockwise. Since you want the edge piece to go to the left, you’re going to start with the left hand algorithm. First rotate the top layer to the opposite direction that the edge piece should go. In the case where the edge piece needs to move to the left complete the same algorithm mirrored. Perform the left-hand algorithm using your left hand. There should be a white corner on your left side. Since you want the edge piece to go to the right, start with the right-hand algorithm. In order to move this edge piece right, complete the following steps. There are 2 cases: this piece needs to move right or left. First, rotate the bottom 2 layers so the edge piece is on the correct face. Position the cube so this edge is facing you.
Find an edge at the top layer that doesn’t contain yellow. The idea here is to locate the 4 edge pieces that belong in the middle layer and correctly place them. This step will use both the “Left hand” and the “Right hand” algorithm. In the case where a corner is placed correctly in the bottom layer but not oriented correctly, repeat the right-hand algorithm until the corner is in place. When it is in place, locate the next white corner and repeat the same process for the next 3 corners. Repeat this move until the corner piece is properly in place. Use the “right-hand algorithm” or RUR’U’. Holding the top layer in place, rotate the bottom 2 layers until the corner is above its placement in a solved state. Position the cube so the corner piece faces you on the right side. Locate a corner piece and where it would be in the solved state by identifying the 2 faces it should sit between (a face is identified by the centerpiece).įlip the cube so yellow is on top. Spin the cube so the next edge is facing you and repeat this step three times until a white cross is formed.ģ- Complete the white face, solving the corners one at a time. Next, perform the same steps for the other white edges one at a time. Now rotate the front face twice to bring that piece to its correct position in the bottom layer, or F2. Holding the top layer in place, rotate the bottom 2 layers so the green edge is lined up with its center. Position the cube with the daisy facing up and the green-white edge facing you.
#Runix hack client trial#
This mini step is based on trial and error, but for extra help view this video. Start with daisy, or four white edge pieces around the yellow center piece. This step includes 2 mini-steps: the daisy and the cross. Some algorithms may include the notation “spin the cube”, the rotation direction will be specified in the step.ġ- The first step to solving the cube is creating a white cross The following are two examples of algorithms that will be used to solve the cube: the “right hand algorithm” and the “left hand algorithm”. R2, U2…) means a double rotation of that face, or turning 180 degrees. Notations followed by an apostrophe ( for example: U’) indicate a counterclockwise rotation of that face.The suffix “2” (e.g. U – rotate the up face of your cube clockwiseĭ – rotate the down face of your cube clockwiseį – rotate the front face of your cube clockwiseī – rotate the back face of your cube clockwise L- rotate the left face of your cube clockwise R – rotate the right face of your cube clockwise The default position of the cube should remain fixed, with the white face always facing up. These movements are represented by 6 letters, known as notations.
#Runix hack client series#
There are 8 corner pieces.Ī rubiks cube is solved using a series of movements that form algorithms. In a solved cube the corner of a face will always match the centerpiece on that face.
Corner piece: The corner piece is composed of 3 colors.